Despite being more than five years old,
Dying Light
just keeps on getting updates. The latest introduces a whole new
difficulty setting for free runners who prefer to focus on the game's
story.
Story Mode makes the undead menace weaker, while your
attacks are much stronger and don't require as much stamina. You won't
incur as much fall damage, either, so the penalty for mucking up a jump
isn't quite so harsh. Medkits restore twice as much health, and if you
do die then you'll only lose half the experience points you usually
would.
Dying
Light really gets dangerous at night, when the much tougher Volatiles
come out to play, stalking and chasing players who haven't made it back
to safety. They're enough by themselves to scare off anyone looking to
simply enjoy a post-apocalyptic tale, but the update declaws them a
little bit by making days longer and nights shorter.
Money won't be an issue, either. Traders pay more for the items you
sell them in Story Mode, while airdrops remain on the map twice as long.
The only real downside to playing Dying Light with this easier
difficulty is that you earn half as much Legend experience than usual,
so it will take a bit longer to unlock skills in the Legend tree.
If
you're interested in playing just for the story, here's the skinny:
You're an undercover operative who travels to a quarantined Middle
Eastern city to find a rogue political figure who has a file that can
bring down your agency. Unfortunately, that all gets a bit derailed by a
zombie outbreak. Thank goodness, then, that zombies are bad climbers
and you, for some reason, are a parkour master.
Aside from the
Story Mode, developer Techland says it has added new weapons,
blueprints, an explosive device, new types of live event, and new
outfits. Hopefully it'll be enough to tide you over after the news that
Dying Light 2 has been delayed with no release date. If not, you can always give
Dying Light's battle royale mode a bash now that it's free.
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