Tyred out.
The Need for Speed franchise is doing a U-turn: and by that I mean EA
is moving development back from Sweden to UK studio Criterion.
That's
because the current franchise developer, Ghost Games, is set to become
EA Gothenburg once more as it becomes an engineering hub to assist with
EA's wider portfolio. This is partly due to issues finding the right
talent to continue developing Need for Speed in Gothenburg.
EA is hoping to transfer many of its staff from Ghost Games to Guildford-based Criterion, although the publisher told
GamesIndustry.biz
that 30 roles remain at risk. "Outside of the engineers and those that
we plan to transfer to other positions, there would be 30 additional
staff in Gothenburg, and we would hope to place as many of them as
possible into other roles in the company", EA explained.
Ghost Games developed the last four titles in the Need for Speed
franchise, including Need for Speed: Rivals (2013), the 2015 reboot,
Need for Speed: Payback (2017) and 2019's Need for Speed: Heat.
Criterion, meanwhile, is known for creating the Burnout series, and
previously developed both Need for Speed: Hot Pursuit (2010) and Need
for Speed: Most Wanted (2012). The studio has spent the last few years
supporting EA Dice, working on games such as Star Wars: Battlefront and
Battlefield 5.
"With a strong history and passion for racing
games and vision for what we can create, the Criterion team is going to
take Need for Speed into the next-generation," EA said. We'll have to
see if Criterion can give the franchise the burst of energy fans desire.
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